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Game Title

On Hallowed Grounds

Development Role

C++ Game Programmer

Development Time

10 weeks, halftime

Contributions

* Collision system

* Collider tool in Unity to our level designers.

* Colliders and trigger boxes.

* Export our colliders from Unity to our engine.

* Import colliders to the game from Json.

* Sprite support
* Trigging blood particles.

* Projectile collider and trigging collision events.

* State Stack

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