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Shadertoy Portfolio: 96logda
Angelo Logahd
Game Title
Kindred Souls
Development Role
C++ Game Programmer
Development Time
8 weeks, halftime
Contributions
* AI for the boar
* Checkpoint
* Respawn
* Implement end cut scene
* Manage levels
* Wrapping Json
* Loading enemies from Json
* Manage player health.
Description
Kindred Souls is my third student game
at The Game Assembly. The game is developed by a team of game artists, level designers and game programmers.
About the game
When Aku the Protector of the Night declared that daylight would no longer exist, chaos was brought upon the forest and its peaceful creatures. It’s now up to you, Uyi the Protector of the Day, to put things right.
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